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Stephen Woz

The Strangest PS2 Release You’ve Never Heard Of: Motion Gravure Series: Megumi

The PlayStation 2 library is massive, but every once in a while you stumble on a title that makes you double-take. One of the strangest? Motion Gravure Series: Megumi, officially released in Japan on April 24, 2003. It wasn’t a typical game at all — more like an interactive photo/video collection featuring Japanese model Megumi, packaged and sold under the PlayStation 2 banner. The concept feels wild today, especially since Sony actually gave it the green light on their biggest console of all time. While obscure, it’s a reminder that the PS2 era had some of the most experimental (and occasionally bizarre) titles ever made. And for the curious: yes, even this oddity had its own calming soundtrack. #PlayStation2 #PS2 #WeirdGames #GamingHistory #RetroGaming #GamerLife

The Strangest PS2 Release You’ve Never Heard Of: Motion Gravure Series: Megumi
pdiaz

We Passed Her Twice. That Should Be Impossible.😱

We run remote trails most weekends. This one, deep in the mountains outside Seattle, was steep and silent. Midway up, we passed an older woman in all white. Modern gear, maybe 70. One hiking pole. No smile, no reply. We didn’t think much of it. Thirty minutes and nearly three miles later, we hit an impassable ridge. And there she was again. Same clothes. Same woman. There were no forks, no turn-offs, and the trail was tough even for us. She would’ve had to pass us without us noticing—on a single-track, uphill trail. She spoke this time: “Seems like the trail ends here.” Calm. Not creepy. At the time. We turned back. Didn’t see her again. But we should have. There was nowhere else to go. And now, I can’t stop thinking—was it the same person? Or something else entirely? #GlitchInTheWoods #CreepedOut #UnsolvedMoments #TrailStories

We Passed Her Twice. That Should Be Impossible.😱