norma13+FollowDismemberment in Games: Too Much or Just Right?Capcom’s Onimusha: Way of the Sword is bringing brutal, dark fantasy action back with a twist: a manual dismemberment system that amps up combat realism. As Musashi, you’ll need to absorb souls fast—or risk enemies powering up. Is this level of gore and tactical depth a game-changer for action titles, or does it risk overshadowing narrative and strategy? Where do you draw the line between immersive and excessive? #Onimusha #GameDesign #DarkFantasy #Games #VideoGames20Share