Amanda Short+FollowWhen Endings Hurt: Should Games Stay Brutal?Clair Obscur: Expedition 33 left me reeling with its gut-wrenching endings—no neat bows, just hard choices and cosmic consequences. As much as I wanted a happy resolution, I can't stop thinking about how much more memorable this was. Are we too quick to demand satisfying, fan-pleasing conclusions in games? Or do stories like this, that refuse to let anyone off easy, push the medium forward? Let's debate: should studios patch up their endings, or leave us with scars? #GameNarrative #JRPG #Storytelling #Games00Share
Frances Chandler+FollowDid Druckmann Just Ruin The Last of Us Debate?Neil Druckmann finally confirmed the Fireflies could have made a cure if Joel hadn’t intervened—so Joel doomed humanity for Ellie. But does this definitive answer kill the moral ambiguity that made The Last of Us so iconic? I always loved the endless debates about Joel’s choice. Now it feels like we’re just left with a simple villain. Should creators ever settle these big questions, or is the mystery what keeps us invested? #TheLastOfUs #GamingDebate #MoralChoices #GameNarrative #Storytelling #Games02Share
Aaron Patterson+FollowKojima’s Parental Shift: Metal Gear vs. Death StrandingEver noticed how Hideo Kojima’s games dig deep into family dynamics? Metal Gear Solid was all about surpassing your parents, but Death Stranding flips the script—now we’re looking through the eyes of the parent. With Death Stranding 2, Kojima’s blending nostalgia with new emotional territory. Does this evolution make his storytelling more relatable, or do you prefer the old generational conflict? Let’s debate how this shift impacts the legacy of his games. #Kojima #DeathStranding2 #MetalGearSolid #GameNarrative #PS500Share