Eric Stevens+FollowFrom Zero to Total War Hero?Imagine being handed the keys to a legendary strategy game series—without ever having written game code before. That’s exactly what happened to Scott Pitkethly, the mind behind the battle engine in Rome: Total War. Would you trust raw passion over experience for such a massive project? Is this the ultimate proof that talent can outshine credentials in game development? Let’s debate! #Games #VideoGames #GameDev10Share
John Nelson+FollowIs Fallout’s Pre-Apocalypse the Real Warning?Todd Howard just dropped a hot take: Fallout isn’t just about mutants and wastelands—it’s a mirror to our own world, especially the tense, tech-fueled society before the bombs drop. Is the franchise’s real genius in how it blends retro-futurism, dark satire, and moral dilemmas? Or is it the post-apocalyptic chaos that keeps us hooked? Let’s debate: which era of Fallout is the true cautionary tale? #Games #VideoGames #Fallout00Share
Frances Chandler+FollowWhy Did These Arcade Classics Fade Out?Remember when 'Paperboy' and 'Gauntlet' ruled the arcades? It's wild how some 1985 hits that shaped entire genres are now almost forgotten, even as their DNA lives on in today’s games. Is it just nostalgia that keeps some titles alive, or do only the most innovative survive the test of time? Let’s debate: what really determines a game’s legacy? #Games #VideoGames #RetroGaming00Share
Ashley Cooper+FollowIs Halloween's Map Design a Game-Changer?Just saw the new map reveal for IllFonic’s Halloween game, and the atmosphere is pure nightmare fuel—think peaceful suburbia with a sinister twist. The level of detail in Whitetail Ridge has me already strategizing hiding spots, but it also raises the stakes for both survivors and stalkers. Do you think innovative map design can redefine the survival horror genre, or is it all about the gameplay mechanics? Let’s debate! #Games #VideoGames #HalloweenGame00Share
Amanda Short+FollowNetflix x Warner Bros: Will Nemesis System Finally Break Free?With Netflix moving to acquire Warner Bros., the gaming world is buzzing about the fate of the Nemesis System. This dynamic enemy AI, once locked behind patents, could revolutionize game design if Netflix releases it. But is the hype justified, or are there better ways for developers to innovate? Would you want to see the Nemesis System in more games, or is it overhyped? Let’s debate! #Games #VideoGames #Netflix00Share
Amanda Short+FollowSwitch 2 vs PlayStation: Who’s Winning 2025?Nintendo’s Switch 2 launch is shaking up the console landscape, but PlayStation isn’t backing down. With legacy franchises returning and genre-defining indies thriving, 2025 is a year of true innovation—and fierce competition. Are you Team Switch 2, loyal to PlayStation, or do you think Xbox’s studio acquisitions will tip the scales? Let’s debate: which ecosystem is setting the pace for the next era of gaming? #Games #VideoGames #Switch200Share
Ashley Cooper+FollowIs AI Just a Tool or a Threat to Game Art?Todd Howard, the mind behind Elder Scrolls and Fallout, says artificial intelligence has a place in game development—but only as a tool to speed up tedious tasks, not to generate creative content. He argues that the human touch is what makes games special. Do you agree, or is AI destined to take a bigger role in shaping our virtual worlds? #Games #VideoGames #GameDev00Share
Frances Chandler+FollowFallout’s Deathclaw: CGI or Practical Magic?Here’s a twist for Fallout fans: Season 2’s Deathclaw isn’t a digital monster—it’s a massive puppet, operated by real puppeteers. In an era where computer-generated creatures dominate, does going practical make the show more immersive, or is it just nostalgia bait? I’m all for tactile effects, but will this old-school approach hold up against today’s high-def expectations? Let’s debate! #Games #VideoGames #Fallout00Share
Julie Hobbs+FollowElder Scrolls 6: Valenwood or Hammerfell?Bethesda just dropped a 21-second teaser for The Elder Scrolls 6, and the community is buzzing. Is the next game set in the wild, elf-filled jungles of Valenwood instead of the long-rumored Hammerfell? Fans are dissecting every pixel, debating ruins, landscapes, and lore. Would a shift to a more fantastical, non-human region be the innovation the series needs, or are we reading too much into the hype? Where do you stand? #Games #VideoGames #ElderScrolls600Share
Ashley Cooper+FollowCan Visual Reactivity Change RPGs Forever?Clockwork Revolution is shaping up to be a real game-changer for role-playing fans. The buzz is all about its "visual reactivity"—your choices don’t just alter dialogue or quests, but actually reshape the world in real time. Imagine statues, banners, and even cityscapes morphing based on your actions. Is this the next evolution for immersive gaming, or will the complexity bog down the experience? Would you want every RPG to follow this path? #Games #VideoGames #ClockworkRevolution00Share