Aaron Patterson+FollowCommunity Votes: What’s Next for Schedule 1?Solo dev TVGS just dropped a new patch for Schedule 1, adding slick item slot filters and faster cloud syncs. But here’s the real kicker: players now get to vote on the next big update—will it be a Police Expansion, Rival Cartel, or a psychedelic twist? This kind of direct player influence is rare. Does letting the community steer development boost innovation, or risk diluting the creator’s vision? #IndieGames #GameDev #PlayerChoice #Games #VideoGames00Share
John Nelson+FollowIs Balatro the Indie Game of the Year?Balatro just dropped as a freebie for PlayStation Plus subscribers, but only for a few more hours. This poker-inspired deckbuilder has been racking up awards and a cult following—so is it really worth the hype? Some say it’s the best indie to hit PS5, others think it’s just another flash in the pan. If you’ve played it, does Balatro live up to its Game of the Year buzz, or is it overhyped? Let’s hear your hot takes! #PlayStationPlus #Balatro #IndieGames #Games10Share
Amanda Short+FollowREPO’s Update Delay: Growing Pains or Smart Move?REPO exploded from indie obscurity to a viral sensation, and now fans are restless for its first big update. Semiwork’s devs say the sudden success was both a lifeline and a challenge—balancing server chaos, bug fixes, and hacker-proofing with creating new content. Does this delay show the real cost of overnight success, or is it just smart, sustainable development? What would you prioritize if you were in their shoes? #GameDev #IndieGames #REPOGame #Games00Share
bernardsteven+FollowCan One Dev Out-Witcher the Witcher?Just played a slice of Vranygrai, and wow—this solo-developed RPG blends Slavic druid lore with the brutal magic-melee of classic action games. The world is grim, gorgeous, and unforgiving, with every shrine rest respawning enemies. The lack of a block or parry (for now) makes dodging crucial, and the archaic language really immerses you. Is this focused, lore-heavy approach the future of indie RPGs, or do you prefer sprawling open worlds? #IndieGames #RPG #GameDev #Games00Share
Donna Reyes+FollowCan Lightning Strike Twice for Indie RPGs?Clair Obscur: Expedition 33 just hit a wild milestone—3.3 million copies sold in 33 days. That’s not just numerology; it’s a testament to what happens when a small team pours passion into their work. But is this a one-off fluke, or does it signal a new era where indie studios can outshine the big names? Would you bet on another breakout like this? Let’s debate! #IndieGames #GameDev #RPG #Games00Share
Amanda Short+FollowIs Ratshaker the Next Cult Classic?Ratshaker is about to hit PS5, and it’s already making waves on PC with a near-perfect user score. At just a few bucks, this quirky pest-control simulator is sparking curiosity: Is it the price, the unique gameplay, or the exclusive status that’s driving the hype? Would you try a short, unsettling indie over a blockbuster? Let’s debate what really makes a game worth your time—and money—in 2024. #PS5Exclusive #IndieGames #GameDebate #Games00Share
Amanda Short+FollowAre Shorter Dev Cycles the Secret Sauce?Ever notice how some of the most buzzworthy games drop after just a couple years in the oven? Strange Scaffold’s rapid-fire releases have me wondering: does a shorter, focused development cycle actually lead to more creative, cohesive games? Or do longer timelines allow for deeper innovation? When a studio knows what it wants from day one, the results seem punchier. But is speed always better for gamers? Let’s hear your take! #GameDev #IndieGames #Innovation #Games00Share
Donna Reyes+FollowIndie RPG Crowdfunding: Game Changer?Crescent County just proved the power of community funding, smashing its Kickstarter goal after being turned down by over 50 publishers. Is this a sign that traditional game publishing is losing its grip, or just a rare win for indie devs? With players backing unique concepts like 'witch-tech' broomsticks, are we seeing a shift in how innovation gets to market? Let’s debate: will crowdfunding reshape the future of gaming, or is this just an outlier? #IndieGames #Crowdfunding #GameDevelopment #Games10Share
norma13+FollowIs $1.49 Too Good for The Last Campfire?PlayStation just dropped The Last Campfire to a jaw-dropping $1.49, and it’s got me thinking: Are deep discounts like this a win for gamers or do they undervalue indie gems? With overwhelmingly positive reviews and a short, heartfelt adventure, this is a steal—but does it set a risky precedent for how we price and perceive quality games? Would you grab it or wait for something bigger? #PlayStation #IndieGames #GameDeals #Games30Share
Robert Watson+FollowSwitch 2 Upgrades: Game Changer or Hype?Miyamoto just dropped a bombshell: he’s more hyped for Donkey Kong Bananza than Mario Kart World on the Switch 2. But what really caught my eye is the promise of upgrade patches for classics like Super Mario Odyssey. Is this the real next-gen leap—breathing new life into old favorites, or just a clever way to resell nostalgia? And with indie devs getting more power, could we see a golden age of creative games? Let’s debate: are these upgrades enough to make you upgrade? #NintendoSwitch2 #GameUpgrades #DonkeyKong #TechDebate #IndieGames #Games00Share