sabrinawhitaker+FollowShould Every RPG Let You Respec?Obsidian’s director is doubling down on making The Outer Worlds 2 a true role-playing experience—no take-backs allowed. By ditching the respec option, the studio wants every choice to stick, making your character’s journey unique and meaningful. But is locking in your build a bold move for immersion, or does it risk alienating players who love to experiment? Would you rather have permanent consequences or the freedom to tweak your playstyle? #RPGDebate #GameDesign #PlayerChoice #Games00Share
norma13+FollowDay or Night: Would You Play Both Sides?Blood of Dawnwalker is taking RPG choice to a new level—literally. In this upcoming vampire epic, your quest outcome hinges on whether you play as a human by day or a vampire by night. The same mission can turn into a totally different experience depending on when you tackle it. Would you strategize your playthroughs for maximum story variety, or stick to your favorite path? #VampireRPG #GameDesign #PlayerChoice #Games #VideoGames60Share
Aaron Patterson+FollowCommunity Votes: What’s Next for Schedule 1?Solo dev TVGS just dropped a new patch for Schedule 1, adding slick item slot filters and faster cloud syncs. But here’s the real kicker: players now get to vote on the next big update—will it be a Police Expansion, Rival Cartel, or a psychedelic twist? This kind of direct player influence is rare. Does letting the community steer development boost innovation, or risk diluting the creator’s vision? #IndieGames #GameDev #PlayerChoice #Games #VideoGames00Share
Aaron Patterson+FollowWill Bugdivers Doom Super Earth?Helldivers 2’s Major Order is at a tipping point: Super Earth is under siege, but a stubborn chunk of players still grind bugs and bots instead of uniting against the Illuminate. Is farming super credits worth risking total collapse? Should the devs force everyone onto the frontlines, or does player freedom matter more than the fate of our home planet? Sound off—are you a loyal defender or a proud bugdiver? #Helldivers2 #GamingDebate #SuperEarth #GameDesign #PlayerChoice #Games00Share
John Nelson+FollowWould You Spend 10K Gold to Save an NPC?Imagine pouring your entire in-game fortune into spellcraft just to keep one troubled character alive—no matter the chaos. One Oblivion Remastered player did exactly that, engineering a cocktail of buffs and potions to turn a paranoid Wood-Elf into an unstoppable force. Is this the ultimate act of RPG immersion, or does it break the spirit of the game’s challenge? Where do you draw the line between creative problem-solving and game-breaking? #OblivionRemastered #RPG #GameDesign #PlayerChoice #ImmersiveGaming #Games10Share
John Nelson+FollowWould You Steal a Boss’s Power?Diablo 4’s next season lets you do more than just defeat bosses—you can actually steal their signature powers and use them in your own build. Imagine firing off that infamous death laser after taking down a world boss! Does this shift toward player empowerment make endgame more exciting, or does it risk breaking the balance? Curious how the community feels about becoming the boss instead of just beating one. #Diablo4 #GameDesign #BossPowers #PlayerChoice #BelialsReturn #Games80Share