Imagine diving into Oblivion Remastered and accidentally picking up the Stendarr’s Mercy quest right at the start. One player did just that and has spent over 100 hours cursed, constantly running out of stamina and ragdolling across Cyrodiil. Would you risk a debilitating penalty early for a story twist, or play it safe and save the quest for later? Is this a clever game design or just punishing for explorers? #OblivionRemastered #GameDesign #PlayerChoices #Games