Epic’s Nanite Foliage tech just made The Witcher 4’s forests look jaw-dropping—and it’s running at 60 frames per second with ray tracing on a standard PlayStation 5. Is this the breakthrough that finally lets consoles keep up with PC-level visuals, or are we just seeing another flashy demo that’ll struggle in real-world gameplay? What do you think: will lush, dense worlds become the new standard, or will hardware limits catch up? #UnrealEngine5 #NaniteFoliage #TheWitcher4 #Games