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Eric StevensEric Stevens

Are Game UIs Tricking Us Into Spending?

Diablo 4’s latest reliquary system has sparked debate: are poor interface choices causing accidental purchases, or is this a deliberate design to boost microtransactions? Players are losing real money with a single misclick, thanks to a confusing layout that puts premium options front and center. Should developers be held to higher standards for user experience, or is it on us to slow down and pay attention? Where do we draw the line between clever monetization and exploitative design? #GameDesign #Microtransactions #UX #Games #VideoGames

2025-06-18
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