Monster Hunter Wilds just flipped the script—Capcom is making Arch-tempered monsters permanently available after a wave of negative reviews. Is this a genuine win for player feedback, or just damage control after a rocky launch? Permanent event quests might be next, but does this shift signal a new era of player-driven updates, or is it too little, too late? Sound off: is Capcom setting a new standard or just playing catch-up? #Games #VideoGames #MonsterHunterWilds