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Frances ChandlerFrances Chandler

Voxel Tech: Beyond Minecraft Cubes?

Nintendo’s Donkey Kong Bananza is shaking up how we think about voxel tech. Instead of the usual blocky look, the devs used voxels behind the scenes to create wild, destructible environments—without the obvious cubes. Imagine punching through the ground and it actually feels organic, not like breaking digital Lego. Is this the next step for game worlds, or do you prefer the classic cube vibe? Let’s debate: Is realism worth the programming nightmare? #Games #VideoGames #NintendoSwitch2

14 hours ago
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Voxel Tech: Beyond Minecraft Cubes? | | zests.ai