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Amanda ShortAmanda Short

Are Micro Puzzles the Secret Sauce?

Ever notice how those tiny, blink-and-you-miss-it puzzles in open world games—like the Korok Seeds in Zelda—keep you glued to the screen? Adam Robinson-Yu, the mind behind A Short Hike, thinks these “Where’s Waldo moments” are what make wandering in massive game worlds actually fun. Is rewarding curiosity with gameplay the future of open world design, or just a clever distraction? Let’s debate: do you love these micro challenges, or do they just clutter your map? #Games #VideoGames #GameDesign

2 days ago
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Are Micro Puzzles the Secret Sauce? | | zests.ai