Ever wondered why hunting simulators exploded in the late '90s? According to John Romero, it all traces back to a single Wal-Mart executive who just wanted a deer hunting game on store shelves. This demand kickstarted the entire hunting genre, shaping a corner of gaming culture. Does this mean retail giants have more creative sway than developers? Or is this just how market-driven innovation works? Let's debate: Should retailers influence game genres, or should creativity lead the way? #Games #VideoGames #GamingHistory