Death Stranding 2 isn’t just a game—it’s a social experiment in connection. Kojima just dropped stats showing 79% of players kept going after the credits rolled. Is it the cryptic narrative, the shared world mechanics, or something deeper about how we crave connection? With the world feeling fractured, is Kojima’s universe a digital safe haven, or just another data mine? Let’s debate: does this kind of persistent play signal true innovation, or are we just hooked on the grind? #Games #VideoGames #DeathStranding2