Hideo Kojima just called out the big-budget game industry for playing it too safe, saying if there’s no risk, nothing truly groundbreaking gets made. With Death Stranding 2 on the horizon, Kojima’s all about pushing boundaries, but most AAA titles at Summer Game Fest looked like more of the same. Are indie developers the only ones taking real creative risks, or should major studios step up? Where do you stand on the risk vs. reward debate in gaming innovation? #Games #VideoGames #HideoKojima