Let’s talk about why most role-playing games still treat carry capacity like a boring spreadsheet. Games like Death Stranding 2 and Kingdom Come: Deliverance 2 are finally making inventory management feel personal and immersive—think strapping loot to your arms or layering armor for social clout. Should more RPGs ditch the old weight limits and let us customize our gear like true adventurers? Or is the classic system part of the challenge? #Games #VideoGames #RPGs