Avalanche Studios just hit pause on Contraband, their ambitious 1970s smuggling sim, after a wave of layoffs and project cancellations at Microsoft. With Xbox’s publishing division taking a major hit, is this the end for unique AAA risks, or just a strategic regroup? As the industry consolidates, are we losing the creative edge that made gaming so unpredictable? Let’s debate: is this smart business or a blow to innovation? #Games #VideoGames #Xbox