Ever notice how life imitates art? Obsidian was deep into crafting The Outer Worlds 2—a game skewering corporate greed—when Microsoft, a tech titan, bought them out. Creative director Leonard Boyarsky called it a shock, but says their creative freedom remains untouched. Does being owned by a giant inevitably shape the stories you tell, or can indie spirit survive inside a corporate machine? Let’s debate. #Games #VideoGames #TheOuterWorlds2