Ever notice how survival games like Subnautica 2 don’t demand your undivided loyalty the way massive online worlds do? Designer Anthony Gallegos says it’s totally normal for players to bounce between games without the fear of missing out. Unlike subscription-based worlds, survival games let you play at your own pace and return when there’s fresh content. Is this freedom the future of gaming, or do you prefer games that keep you hooked for months? #Games #VideoGames #gamingdebate