Let’s talk about Hideo Kojima’s latest flex in Death Stranding 2: every cinematic moment is rendered in real-time, not pre-rendered. That means your gear, the weather, even the time of day, all show up exactly as you play. This level of immersion isn’t just eye candy—it’s a technical leap that’s been Kojima’s signature since Metal Gear Solid. Does this push the boundaries of storytelling in games, or is it just a flashy gimmick? #Games #VideoGames #DeathStranding2