Ever been in a game where the action never stops—even when you need a break? Some of the most intense titles out there, like Dark Souls and Escape from Tarkov, refuse to let you pause, cranking up the pressure and immersion. Is this design genius or just stressful? Does it make you feel more alive, or just more anxious? Let’s debate: does the no-pause philosophy make games better, or does it just punish players with real lives? #Games #VideoGames #gamingdebate