After diving into The Outer Worlds 2’s prologue with three radically different builds, I’m convinced Obsidian is pushing the boundaries of player choice and immersive design. The game’s streamlined mechanics don’t sacrifice depth—instead, they amplify how your skills and dialogue shape the story. But can Obsidian maintain this level of freedom across the whole adventure, or will it stumble under its own ambition? Let’s debate: Is this the future of RPGs, or just another shiny promise? #Games #VideoGames #TheOuterWorlds2