Blizzard is hinting at making some of Diablo 4’s wildest seasonal powers permanent. As a longtime Necromancer, I’m still missing those vampiric bat-cloud moves from Season 2. Would bringing back these experimental powers keep the game fresh, or does it risk breaking the balance? What’s your take—should more games lock fun features behind seasons, or make them core to the experience? #Games #VideoGames #Diablo4