Larian Studios just confirmed the next Divinity game will be a turn-based RPG, doubling down on the tactical gameplay that made Baldur’s Gate 3 a phenomenon. Is sticking to turn-based combat a bold move, or should Larian have experimented with real-time action? As a fan of their deep, strategic systems, I’m hyped—but does this risk alienating players craving something new? Let’s debate: is evolution or revolution the smarter play for RPG legends? #Games #VideoGames #Divinity