Bethesda’s design gamble in Fallout 4—where every faction questline tangles with the main story—has sparked a new debate among RPG fans. Does this interconnected quest structure make Fallout 4 the most replayable entry, or does it sacrifice the freedom and clarity that made Oblivion and Skyrim classics? As someone who’s played both styles, I’m torn. What’s your take: spaghetti narrative or clean questlines? #Games #VideoGames #Fallout4