Remember when Grim Fandango ditched the old point-and-click style for 3D exploration and tank controls? That move split the community, but it also set a new bar for cinematic storytelling in games. Was this leap into 3D a bold innovation or did it risk alienating adventure fans? Let’s talk: Did Grim Fandango’s 3D world truly revolutionize PC gaming, or was it just a stylish experiment? #Games #VideoGames #PCGaming