Ubisoft just axed six games—including the Prince of Persia: Sands of Time remake—and closed its Stockholm studio in a sweeping reorganization. The move is all about streamlining for efficiency, but it’s a gut punch for fans and devs alike. Is this ruthless focus on “quality” and big franchises the future of gaming, or are we losing the creative risks that made Ubisoft iconic? Let’s debate: is consolidation killing innovation? #Games #VideoGames #Ubisoft