The Prince of Persia: The Sands of Time cancellation isn’t just a blow to nostalgic gamers—it’s a gut punch to creators like Eman Ayaz, who poured years into a performance we’ll never see. Are studios too quick to pull the plug on projects that don’t guarantee profit? Or is this the cost of avoiding buggy, unfinished launches? Where’s the line between protecting investments and stifling creative risk? #Games #VideoGames #PrinceOfPersia