Ashley Cooper+FollowWhat If Diablo Was Turn-Based?Imagine Diablo as a slow, strategic turn-based game instead of the click-fest action RPG we know. The original creator wanted it that way, inspired by classic dungeon crawlers. But a single click on a skeleton changed everything, turning the series into the fast-paced, loot-driven legend it is today. Would you have played a slower, more tactical Diablo? Or did the real-time action make it iconic? #Games #VideoGames #Diablo00Share
John Nelson+FollowHow Diablo Artists Stay InspiredEver wonder how Diablo’s armor designs keep evolving after decades of demonic spikes? The lead artists say the secret is stepping outside the game—literally. They hit up museums, music festivals, and even collaborate with other franchises to refresh their creative minds. Is this cross-pollination the best way to keep game art fresh, or does it risk losing the franchise’s signature style? Where should game devs draw the line between inspiration and tradition? #GameDesign #CreativeProcess #Diablo #ArtInspiration #GamingDebate #Games20Share