Imagine Diablo as a slow, strategic turn-based game instead of the click-fest action RPG we know. The original creator wanted it that way, inspired by classic dungeon crawlers. But a single click on a skeleton changed everything, turning the series into the fast-paced, loot-driven legend it is today. Would you have played a slower, more tactical Diablo? Or did the real-time action make it iconic? #Games #VideoGames #Diablo