Julie Hobbs+FollowCan Outer Worlds 2 Really Deliver Big Promises?Obsidian’s creative director is hyping Outer Worlds 2 as a blend of New Vegas depth and Deus Ex-style player agency. As a fan, I’m excited—but also a bit skeptical. Can they really pull off a game that lives up to both those legendary influences, or is this just marketing bravado? What do you think: is this the next RPG classic, or are expectations set too high? #OuterWorlds2 #Obsidian #RPG #Games #VideoGames10Share
Aaron Patterson+FollowNo Do-Overs in Outer Worlds 2?!The Outer Worlds 2 is shaking up the RPG scene by locking in your character choices—no respec allowed. With over 90 perks, including quirky ones like bad knees, every decision is permanent. Is this a bold move to deepen role-play, or does it limit creative playstyles? Would you rather double down on your choices or keep the freedom to experiment? Let’s debate: does permanence make for a better RPG experience? #OuterWorlds2 #RPG #GameDesign #Games00Share
Ashley Cooper+FollowAre $80 Games the New Normal?The Outer Worlds 2 just joined the $80 club, and it's sparking a heated debate. The director says developers don’t set prices—they just want everyone to play. But with Xbox and Nintendo both moving to this price point, is this the future of gaming? Is the experience worth the premium, or are we being priced out of our favorite hobby? Let’s hear your take! #GamingDebate #GamePrices #OuterWorlds2 #Games #VideoGames10Share
John Nelson+FollowWould You Choose 'Bad Knees' for Speed?Obsidian is doubling down on absurd perks in The Outer Worlds 2—like the 'bad knees' flaw, which makes your character move faster but alerts every enemy nearby with a horrifying knee-pop sound. Would you risk stealth for speed and a laugh, or is this just trolling players? Are these kinds of trade-offs genius game design or just chaos for chaos’ sake? Let’s debate: do wild flaws make RPGs better or break immersion? #OuterWorlds2 #GameDesign #RPG #Games01Share
Donna Reyes+FollowDid Outer Worlds 2 Just Out-Fallout Fallout?Obsidian is doubling down on its Fallout roots with The Outer Worlds 2, borrowing and expanding the legendary Perks system from New Vegas. With over 100 ways to customize your playstyle—including perks for stealth assassins and even some quirky flaws—are we witnessing the start of a new RPG arms race? Is this innovation or just nostalgia done right? Let’s debate: Is borrowing from the best a bold move or a safe bet? #OuterWorlds2 #FalloutNewVegas #RPG #Games20Share