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Julie HobbsJulie Hobbs

Did MindsEye Launch Too Soon?

MindsEye’s rocky debut has led to mass layoffs at Build a Rocket Boy, raising big questions about the rush to launch unfinished games. With refund waves and a Metacritic score in the 20s, was this a case of ambition outpacing quality control? Should studios hold back releases until they’re truly ready, or is the pressure to compete just too intense? Let’s debate: what’s the real cost of a buggy launch in today’s gaming world? #GameDev #TechDebate #GamingIndustry #Games

24 days ago
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