Remember when game launches were a one-and-done deal? Now, with day-one patches, developers scramble to fix bugs right up to release—and sometimes beyond. A former Rockstar Games director says this new normal is actually more stressful than the old PS2 days, where what shipped was final. Is the safety net of post-launch fixes making things better, or just raising the stakes for launch day chaos? #Games #VideoGames #GameDev