Shuhei Yoshida, former PlayStation boss, just dropped a truth bomb: ballooning budgets for blockbuster games are forcing publishers to play it safe and greenlight fewer, bigger titles. Is the push for ultra-realistic graphics and massive worlds actually limiting the variety of games we get? Or is this just the cost of keeping up with player expectations? Would you rather see more experimental games or keep the focus on cinematic experiences? #Games #VideoGames #GameDevelopment