Konrad Tomaszkiewicz, the mind behind The Witcher 3, is pushing the envelope with The Blood of Dawnwalker, a vampire RPG that puts player choice front and center. From customizable cameras to a narrative sandbox inspired by tabletop classics, this game promises a truly personalized journey. But does total freedom risk diluting a strong story, or is this the future of immersive gaming? Let’s debate: should RPGs prioritize player agency over curated narratives? #Games #VideoGames #RPG