Ever rage-quit a game because you felt too weak at the start? The Kingdom Come: Deliverance 2 devs say that’s the point. They want players to struggle early on, so every hard-earned upgrade feels like a true victory. Is this slow-burn progression the antidote to instant gratification in gaming, or just frustrating design? Would you stick with a game that makes you feel powerless at first? Let’s debate. #Games #VideoGames #KingdomComeDeliverance2